![]() ![]() The Mega Knight would only chip at most 4/5 of their HP off before being completely overwhelmed. However, if the Elite Barbarians are at a higher Level, do not attempt to use a Mega Knight on them.Make sure that the Mega Knight is placed in such the way that both Elite Barbarians are knocked towards the same direction such that he would be able to damage down both at the same time, and spare enough health for a counterattack. He is very good at countering equally-leveled Elite Barbarians, thanks to his high spawn damage and knockback.His main defensive potential comes from his very high health and his spawn and jump damage obliterating support troops and glass cannons. Mega Knight has great defensive potential, but despite everything, he is not effective at taking out tanks such as the Golem.However, he can be countered relatively easily if alone. ![]() ![]() He can get enormous value against massive pushes because of this. The Mega Knight's high spawn damage and very high hitpoints make him a bit hard to defeat on the opposing side.He will then only require two more regular attacks to defeat them fully. His spawn damage is slightly less than a Royal Delivery, which makes him useful for quickly defeating cards with similar health to a Musketeer or Wizard.A Mega Knight card costs 7 Elixir to deploy. He appears with black spiked fists and huge armor, along with grey chainmail and a team-colored belt. However, he's still vulnerable mid-air while jumping, and unlike a mid-air Hog Rider, cards like X-Bow will remain locked on to him. If there are ground units between 3.5 and 5 tiles of him, he will stop moving and begin charging a jump attack which takes about a second, which deals double the damage than his regular attack. When deployed, he will deal damage around enemy units around him in a 360º area around him, which deals 160% the amount of damage as his regular attack. He is a melee-ranged splash damage troop with very high hitpoints and moderate splash damage. The Mega Knight is a Legendary card that is unlocked from the Electro Valley (Arena 11) or a Legendary Chest. “He lands with the force of 1,000 mustaches, then jumps from one foe to the next dealing huge area damage. ![]()
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